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Adventurers’ Guild Hall Escape Room
The Guild Initiation. Every new member of the adventurers’ guild must pass the initiation: a locked hall full of the guild’s favourite traps. You are the newest member.
Play the Adventurers’ Guild Hall roomTry the free tutorial
An online escape room you play in 3D
- Plays in your web browser on a computer, tablet or phone: nothing to download or install.
- First-person 3D. Walk the rooms, search drawers and cabinets, and solve locks, codes and mechanisms to escape before the clock runs out.
- A fresh room every time, generated from your choices: difficulty 1 to 5 and a time limit from 10 minutes to 3 hours.
- Solo or co-op with up to 6 players. The host pays once; friends join free with the room code.
- Serious or parody: play the story straight, or pick a comic version.
- From $0.99 for a 10-minute room. A free 3-minute tutorial and a free Daily Challenge for registered players. For ages 18 and older.
Prefer it funny? The parody versions
The Quest Board Wants a Quest. The guild’s quest board has come to life and wants to go on a quest itself. It has locked the hall until someone agrees to carry it.
Adventurers’ Guild Membership Tiers. The guild now has membership tiers. Bronze members may leave the hall; you are a trial member.
Quest Pass. The guild initiation is all wordplay. Your quest is to pass, and the pass is a quest.
Choose “Parody” before you start and one of these is picked at random.







