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The Inventor’s Workshop Escape Room
The Master’s Machine. The master inventor has gone, and the duke’s men will seize his workshop at dawn. His great flying machine is unfinished, and his notes are scattered and written backwards.
Play the The Inventor’s Workshop roomTry the free tutorial
An online escape room you play in 3D
- Plays in your web browser on a computer, tablet or phone: nothing to download or install.
- First-person 3D. Walk the rooms, search drawers and cabinets, and solve locks, codes and mechanisms to escape before the clock runs out.
- A fresh room every time, generated from your choices: difficulty 1 to 5 and a time limit from 10 minutes to 3 hours.
- Solo or co-op with up to 6 players. The host pays once; friends join free with the room code.
- Serious or parody: play the story straight, or pick a comic version.
- From $0.99 for a 10-minute room. A free 3-minute tutorial and a free Daily Challenge for registered players. For ages 18 and older.
Prefer it funny? The parody versions
The Master Only Invents Spoons. Every invention in the workshop is a spoon: the flying spoon, the war spoon, the spoon for spoons.
Patron Notes. The duke sends endless revisions: make the wings bigger, make the wings smaller, make it a horse.
The Spin Cycle Codex. The master hid his secrets in the laundry. The washing line holds the plans.
Choose “Parody” before you start and one of these is picked at random.







